Cannon Chaos Devlog


This is a project I made for a One Day Creator Challenge in the Mastered unity development course. It was created in Unity fully within roughly 6 hours. It's a very simple game, but implemented some techniques which were new to me at the time, such as object pooling. As stated the leader board doesn't save; however, it does function correctly which was the primary aim of this challenge.

In the future I would try to make the leader board save correctly, or be linked to an online database so that players could compare their scores to others across the world. I would also like to add powerups/abilities into the game to make it more interactive and enjoyable, as well as a shop system for cosmetics, upgrades etc. and improve the game's graphics.

Overall I am pleased with how the game came out, especially as it was made within 6 hours. 

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